Prereleases are for fun

This article is co-authored by Matt Crocker (L1, Bristol) and Guy Baldwin (L2, Bristol)

My very first prerelease was in my first year in Bristol. I’d just left college (where me and my friends had enjoyed spending time off building causal decks with Mirrodin/Kamigawa blocks and a whole bunch of slivers) and Ravnica: City of Guilds was just about to be released. I hadn’t quite managed to convince one of my Bristol-bound college friends to join me in turning up in a room full of strangers to crack packs so I set off on my own into the unknown viagra vendre montreal. My first prerelease experience was an okay one. We got around 12 people and I did absolutely awfully, probably finishing near the bottom. Nothing else bad happened, so why did I not choose to go back for Guildpact?

Prereleases are the time when most new players attend a sanctioned event for the first time. Experienced, invested players will be there too. Its the perfect time to grow your community, and the best way to improve retention of those new players is to make sure they have fun. Here are a few suggestions on how to make prereleases as fun as possible!

  • We know Sealed can be a difficult format to even begin to understand, yet it’s where people start. Let’s help new players build their decks. Encourage your experienced players to offer, but not force, their advice to others. This can be done during deck construction or after a match. It also has the advantage of making an experienced player in the community known to the new player, hopefully allowing them to build connections.

    It must be stressed though, make sure that help is wanted. Forcing advice on people is quite patronising and a fast way to make someone feel uncomfortable!

  • If someone makes a play mistake or isn’t technically correct, let them take it back as long as it isn’t too disruptive. We’re all trying to work out how the cards work so if you see someone mistake how a card works, let them know how, and allow them to use it correctly.
  • Make sure your prizes aren’t top-heavy. Someone walking away with a stack of boosters when you get one for your first event doesn’t feel very good at all. We encourage a pack per win, attempting to give everyone at least one booster. This has a number of benefits; it discourages “spikey” behaviour, it encourages more casual players and it makes every single match, even the 0-5 bracket, matter.
  • If you’re in a position/have a platform to do so, build excitement leading up to the pre-release. Post spoilers! Show off the cool art from the set! Share the lore articles from the mothership! These are all things more experienced players go out and find but there’s real value in sharing them around.

These are just a few ideas on gearing your prereleases to a wider crowd. Prereleases only come around every couple of months and are a really good way of attracting new or kitchen table players to your community. There’ll be plenty of opportunities at other times to engage the competitive crowd but for this specific event: be approachable and be fun!


Let’s talk about language at Regular REL

Matt Crocker is a recently certified Level 1 judge from Bristol. Content note: examples of discriminatory language


In the local M:TG community we’ve had a recent explosion of events thanks primarily to solid efforts by stores and customers to increase their offerings and through the changes to the path to the Pro Tour. However, until a few months ago we were severely lacking in qualified judges. To fix this, a mentorship scheme was set up for judge candidates (spearheaded by a great local L1 Guy Baldwin and assisted by a number of superb judges from the SW), with a Facebook group facilitating discussion and learning. A question and a follow-up were posted and a lot of opinions were aired, a few of which I want to talk about whilst putting over my feelings on the subject.

The basic scenario

Adrian, a long term player at the store is watching a match, when Chris, his friend loses. As he is commiserating his friend, Adrian says” Ah that whip of Erebos, its such a gay card, you’d have had it without him playing that” Chris replies “um, you can’t say that. You’re right though, the card is retarded”

A couple of people on tables near this exchange look visibly uncomfortable, and one comes to get you and relays what’s Happened. What do you do?

As written, speak to each player (would suggest individually) and inform them that Magic tournaments are inclusive events and that their use of language is unacceptable.

At regular REL that’s it; as long as they accept this and make an effort to improve their behaviour there’s no problem. Note that if they slip up again in the same tournament, issue them another warning and inform them that you will be upgrading it to a game loss for a further offence (sidenote: you should generally not be giving game losses except where warnings haven’t helped; you must inform them on the previous offence that a game loss will be the penalty next time, and you must follow through with it).

However, let’s talk about being proactive. As judges, we have a responsibility as per policy to do what we can to ensure a safe and welcoming environment to players irrespective of gender expression, sexuality, age, race etc etc. On top of it being policy, I am firmly of the belief that this is a) something that’s morally right to do and b) something we should all be striving for viagra par 10. I’ll discuss this further in the philosophy section.

We shouldn’t be waiting for player complaints to address these situations. To take a quote from the Annotated IPG that I feel we can apply here:

Actions can be “disruptive” in multiple ways. We can’t write an exhaustive list of everything disruptive because every place in the World where Magic is played has its own rules for civil life. Note that we said “disruptive”, not “offensive”, although offensive statements are almost always disruptive. The IPG makes no effort to determine if a player is “offended” as that leads to inconsistent rulings and opens up the potential for players to “game the system” by pretending to be more offended than they really are.

My interpretation of this passage is that there’s not a requirement for offence to have been caused to other people for there to have been an issue worth addressing. This is reiterated in the IPG itself, “It may affect the comfort level of those around the individual, but determining whether this is the case is not required.” Now, Regular REL doesn’t follow the IPG but we can and arguably should apply the same philosophy; Regular REL events are undoubtedly more casual but we should be actively educating and correcting unwanted behaviours, which these are. The take away from all of that is we should be stepping in when we personally hear this sort of language. To discuss particular comments from our group’s discussion further:

Oh god. I hate stuff like this. My personal opinion here is that words are just words, its all about how your using them. Gay & Retarded are extremely common words people use to convey negativity. I use them myself within my own social group. No harm is ever meant, but we wouldn’t start yelling them out around in public either.

I have two fundamental disagreements with this stance. Firstly, the idea that “words are just words”. I’m not sure this has been true for the history of human existence; words must convey meaning or they are pointless. Secondly, I take great umbrage with this idea that intent is king. It’s a prevalent attitude that I want to address right now. Speech involves the expression of meaning. This is two-part; the meaning intended to be expressed by the speaker and the meaning interpreted by the listener(s). If these differ, this is not the exclusive fault of the listener and the speaker must take responsibility for not communicating clearly. On top of this, I personally feel that there’s a widespread tendency to hide behind intent to avoid correcting one’s own behaviour. The candidate did later say:

On that note, I really need to watch my language in future! As a potential future judge, I need to remember that I represent the Judge Community as a whole and also am upholding the standards Wizards lay out.

Although I agree with the sentiment expressed here, the candidate would do well to improve their use of language irrespective of becoming a judge. This sort of behaviour does run contrary to the Code of Conduct but I’d encourage the candidate to think about what it conveys when they associate homosexuality/learning difficulties with negativity.

If it became a recurring and more serious issue which repeat warnings didn’t solve its likely the store owner who would need to escalate things with them, as it is their loss if players are alienated from attending events or remove their custom.

Remember that you work the event in partnership with any members of store staff. Although it is an area of concern for store staff if players are alienated and have the ultimate right to remove or ban players from their store, we have the ability to take actions listed in the JAR if players are posing a serious problem (read: DQ).

As a judge, you are not the arbiter of taste and decency. You cannot just confront someone for a suspect sentence – you are not god.

However, it has made people uncomfortable, whether they say anything or not, and this is wrong. Thats where I would personally draw the line.

In fact, we are the arbiters of what is disruptive. After all, arbiter is a synonym of judge! 😉

As discussed earlier, it shouldn’t be necessary for anyone in the room to be made uncomfortable for us to take action. This is unwanted behaviour that we should correct.

Extended scenario – stubborn players

You’re having your quiet word and Adrian won’t accept that this use of the word gay is wrong.
Next round he uses it again.
What now?

If you begin (or continue!) to address these sorts of unwanted behaviours you’re going to come across resistance. Many, many years of internet have taught me that people will often do anything other than accept that they’re causing an issue and improve their behaviour. What we do here is largely dependant on how serious a problem you feel this player is posing. Nathan Hughes (L1, Bristol) and I had a lengthy discussion on our perspectives on the best way to handle this and I’ll go into these in a second.

First off, however, let’s identify that we’ve not handled this situation correctly up to this point. Adrian has challenged our authority on the matter. Although there’s a need to handle player interactions with diplomacy, there is little point in having a judge at an event if their rulings are not respected and don’t hold any authoritative weight. Inform Adrian politely but sternly that the acceptability of his language isn’t up for debate and that you expect him to improve his behaviour. You may wish to add repercussions for further slip ups, depending on your philosophy.

I believe that the JAR offers us three options for further infractions in this situation and all of them have merit. Firstly, we could warn the player a second time. My personal belief is that with the stubbornness of the player this is quite lenient but certainly a respectable option. I would definitely suggest that judges taking this route leave themselves the avenue of an upgrade to Game Loss for any further infractions.

The second option is to consider the repeated unwanted behaviour of the player to be a serious problem and to Disqualify them. I have plenty of respect for this option and can definitely see the line of thinking (the player has refused to accept that their behaviour is unsatisfactory and is continuing to be disruptive). However, I have concerns that we’re perhaps being heavy-handed; with these sorts of behaviours it can often be easy to do it without thinking and judging philosophy tends towards giving players the benefit of the doubt. With that said, if at any point we feel the player is being deliberately disruptive this should be a snap-DQ.

The final option is to warn the player before the second occurrence that future infractions will carry a Game Loss. I’m torn on this option; it feels “right” from a severity perspective but I’m not sure that this is the correct use of the Game Loss upgrade path at Regular REL. The philosophy behind this is that a warning is clearly not having the required effect; the player has outright rejected modifying their behaviour. A penalty as substantial as a Game Loss may impose some weight behind it and rectify their behaviour. As with the original scenario, it is imperative that a Game Loss threatened is a Game Loss delivered.


By now, you’ve probably got an awful lot to think about. This area of judging is wooly – there’s a lot of gut feeling involved and some of it may involve correcting players’ behaviours that you yourself engage in on a casual basis. With all of this around, why should we bother?

I claimed earlier that this was both something morally right to do and something that we should actively strive for.

My personal view is that we live in a society that is historically pretty terrible for treating people with particular characteristics poorly. There tends to be a definition of “normal” and anyone who doesn’t fit this vision of normality faces ostracisation and oppression. Heck, I’m sure many of us have had grief in the past for our hobby and that’s something we’ve chosen to get involved with; there’s plenty of people who have problems based just on who they are.

We, both as judges and a community, do not need to strive to match society. We can and must do better. We can, through our actions and words, create a community that doesn’t allow or reflect the unwanted behaviours that we currently have in society. Why not? It means that every player that comes to our events can engage wholly in the great hobby that we all share without having to worry that other players will make it a miserable experience for them. This is the moral imperative and one that extends beyond language to the concept of creating a safe and inclusive atmosphere. Challenge and address unwanted behaviours in whatever form they take.

This should also be something we strive for. I think, as judges, we all want the game to grow and reach a greater audience. What better way is there to do this than to make tournament Magic somewhere players want to keep coming back to? What better way is there to do this than to remove the social barriers that dissuade some players from coming in the first place? The more the community shows acceptance and tolerance, the more this community will grow.


Thank you for reading what became a bit of an essay. I hope this post has been of real use to you; if you have things you’d like to talk about coming out from reading it I’ll happily chat about them in the comments (or, if you’re a candidate in my group, chat about it on Facebook and I’m always reachable by IM).


1-1 (Gamerdome 2: Stories of a Silent Protagonist)

Written for the SA Games Forum GamerDome. Also I missed a writing task last week (apart from a Trip Advisor review, lol) so I’m planning to post a catch-up one this week as well.

That’s the last time I trust my brother with the safety gear.

The client was claiming to having sewer issues, so we went to investigate it. It had all the signs of a crack in the wall. Strangely, there was no ladder in the manhole and we couldn’t see the bottom even with a torch. Thankfully, I’d remembered to pack the gear needed for a closer look. I got hooked up with a harness and headlamp and made my way down. It was just as I was getting to the fracture when the line went slack and I fell, seemingly endlessly, through the pipe.

Slowly, I try to move my limbs to check the damage done. Satisfied that I’ve not done myself too much of a disservice, I carefully pick myself up. Immediately I wonder if I clocked my head on the hard ground; the landscape around me looks freakish and alien, almost like something out of a Saturday morning cartoon. The sky is a brilliant blue, the clouds hang still in the sky in a bright white and the hills in the distance throw a strange silhouette, almost as if they’re alive. Stranger still, in the distance a brick structure floats in the air, with some of the blocks slowly flashing.  I wonder where the hell I am. It doesn’t look like any part of New York I know of; hell, I’ve never seen a sky this colour in the city.

Carefully, I make my way towards the floating blocks. As I near it, I spot a strange animal coming towards me in the opposite direction. What the hell is it? It’s like nothing I’ve ever seen; a massive misshapen brown head with a fanged frown front and centre.

I stop in my tracks.

Tiny body. Huge feet. No arms.

It keeps waddling towards me. My breath quickens.

A dark brown, almost like a mushroom.

It stares at me, still coming closer.

In a panic, I lift my leg up and kick it square in the head. To my surprise, my foot goes straight through and flattens it to the ground. I can hear its bones crunch as they give way and I can feel the creature’s insides around my leg. Even for a plumber used to trudging the sewers this makes me feel nauseous. I try to compose myself and look around for some grass to wipe my leg off on, but the floor is bricks as far as I can see.

I’ve finally made it to the block structure. It’s just as it appeared from the distance; floating eerily with no obvious way to support it. I wonder if they can take my weight? I jump up and easily grab the edge of the bottom row of blocks. For a little while I hang, making sure that the blocks don’t crumble or collapse to the ground but to my surprise they stay rigidly in the air. With a heave, I haul myself up and perch on the edge, legs dangling off the side.

If I hadn’t recently put my foot straight through a mushroom creature this would easily be top of my weirdest experiences ever.

I take a look around and my eyes focus on the block above me. Like a couple of the blocks on the row I’m sat on it slowly pulses with light across its face, illuminating the question mark on the front. I stand up and reach up to try and touch it. It’s a little high, so I jump up and hit the underside of it. As soon as my hand makes contact, the block changes colour and a strange gold, red and white mushroom falls out of the top. It reminds me of how hungry I’ve gotten. It’s like no mushroom I’ve ever seen before so I’m worried about eating it, but I have no idea when I’m going to see something edible again. Maybe those brown guys are tasty cooked up? I pick it up to have a closer look.

Immediately my body aches all over and my heart starts racing. It feels like I’m being stretched out on a rack and the entire world seems to be shrinking viagra a andorre. Oh fuck, this is agony. A contact poison perhaps? Is this what death feels like? The mushroom has disappeared, almost like I’ve absorbed it into myself. After a little while, the pain subsides and I don’t appear to be growing any more. Still, I seem to have grown to twice the size. This surely has to be a hallucination, though in a place with levitating blocks and unrecognisable creatures anything is possible. My new body feels quite powerful. I jump down to the floor with a resounding thud and try out my increased strength on a brick block above. To my amazement, the block immediately shatters, sending bits flying everywhere. I may not be quite as nimble but I’m definitely a lot less scared of what this world can throw at me.

As I carry on exploring, I find a sight for sore eyes. A pipe! A way home! With my new stature, I easily make the jump up on top of it in one go. The disappointment is crushing; the pipe is sealed. I check out the next couple of pipes and both are blocked up. However, the final one is open! Yes! Take me home! In the excitement, I throw myself down it recklessly, not taking the time to ease down it at all. After a short fall, I emerge in a cave underneath the surface. There’s no light except a small shaft from the pipe above and the luminescent glow of some gold coins in front of me. It’s a fortune that could easily set me for life, but they provide little solace. What good is a fortune to retire on if I’m not going to see Brooklyn again? I stash the coins in my pockets and, dejected, climb a pipe back to the surface.

I don’t make it much further along before I hear a loud crunch. My body seizes up. I can’t breathe. Is this the mushroom wearing off? It feels much worse than before. So much worse. I feel myself fall, through the floor and into the darkness below. I think about my life, my Mama, my brother. This is it, this is my death.

My final thought as I succumb to the pain is simply “TIME OVER”.


I wake to a start. I’m alive. That felt so much like the end, but I sit here alive. And yet, my heart is low. I’m back where I originally arrived. Back where that fucking pipe took me to. I don’t know what sort of god is playing this sick game with me, but I try to scream a curse at him. Nothing comes out.

Oh my brother, my dear Luigi. Where are you?


Inevitable start-of-year stock take: 2015 edition

It may be a massive cliché, but I find it good to take stock at the start of a new year. In fact, I’m generally a fan of any excuse for some self-reflection.

In previous years this has been specifically poker-related, but as I’ll discuss I’ve taken a solid step back from poker over the last year and with having quite a turbulent 2014 I think it’d be good to have a more general look at things.

2014 was a really up-and-down kind of year.

Personal life

In my personal life, Harriet and I settled into the flat we bought in October 2013 and we went and got ourselves married at Bristol Zoo. The wedding was absolutely wonderful and easily worth the stress involved in the planning, capped off with some wonderful springtime weather that was kind to us all day. Oh, also we were dinosaurs.

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On the flip side, both of us have had hard years regarding careers and health. This has meant that life has been quite stressful for us both and at times we’ve taken it out on each other. Thankfully, I think through this we’ve also discovered that we’re two people that care a lot about each other and have made the right decision in deciding to commit to our relationship. I think there’s definitely stuff we can work on (specifically I think we’d do well to be more explicit in our wants/needs of each other) but generally we gone done good.

One area of my personal life that’s suffered in 2014 is my relationship with my friends. This probably includes you, the reader, and I’m sorry I’ve been pretty absent over the last year. It’s generally been a symptom of life being a bit rough but I definitely miss people and am going to try and do what I can to meet up more often. This’ll probably mean a lot of trips to London!

Oh, and I came out as bi. This was probably only a surprise to me.


Work’s been rough this year. I left my first long-term development post back in April due to fatigue and then was unstable until I started my current role in November. I think I’ve come to the realisation that I don’t get on well with formal employment; this isn’t to say I can’t/won’t engage in it (I obviously have to) but some things about it don’t suit how I work at all. My current job has a number of issues that play into this (including a shocking lack of flexibility) but I’m certainly happy enough with the development function there.

I do wonder if software development is something I want to continue to do as a career. I think I’m starting to view it a lot more like a creative medium and being creative to someone else’s vision is rarely satisfying.


Over the last year I’ve largely retreated into a leftie bubble politics wise… and I’m kind of okay with that. Frankly, local and global politics have been a depressing continuation of austerity neoliberalism and I can’t really stand it anymore. I’ve also grown tired and weary of people fighting against social justice, even if I’m aware that I used to think in a similar fashion.

This new year brings the horrific prospect of a general election. I’m not sure I can bring myself to vote for a mainstream party even if I really want the Conservatives out of power (and I’m including both the Lib Dems and the Greens in this definition of mainstream) – with Lab/Lib I’ve realised just how disgusting the policymakers in the party are and with the Greens I’m just not convinced we’re on the same page. I can see them doing away with any socialist principles the second there’s a sniff of power in order to push the environmental angle, which is perfectly understandable but not what I’m primarily interested in.

Another recession is around the corner.


On the positive, I’ve gotten back into a couple of hobbies this year, namely WoW and Magic the Gathering. The latter especially has been a lot of fun and a good vehicle for fun times with friends. I’m currently working my way to becoming a L1 judge for it which is pretty interesting. I think it’ll be quite helpful at giving me situations to practice and develop diplomacy.

On the negative, poker has moved to being a much more minor part of my life. Between an incredibly poor experience with the support team and the negative changes made by Amaya I’ve become very disillusioned with playing on Stars and am in the process of withdrawing my bankroll from there. I think the game will likely become something I play primarily in person at about the rate I do now (once a month or so).

I’ve also been very poor at creative endeavours (music, writing and development primarily). I’m aiming to tackle the writing block by forcing myself to put out weekly content; we’ll see how that goes.


  • One piece of written content per week
  • Get better at being frank when talking with Harriet about relationship issues, and encourage her to do the same
  • Gain clarity about what I want to do with my career (accepting “carry on developing because not much better exists” as a valid option)
  • See friends more regularly

I hope you all have a rewarding and happy 2015!


Site Update – Re-purposing

I’m re-purposing this blog to be a more general place to practice writing and the like. As such, I’ve trashed all the poker content that I didn’t feel stood well on its own – that basically means all of it.

Redesign to come.


An Introduction to Speedrunning

I never particularly intended for this blog to be solely devoted to poker and this is the first of what I hope to be many posts talking about my other interests. Poker fans shouldn’t fear – I’m still going to post about it but perhaps whilst maintaining the once/twice-per-month schedule I’ve dropped to of late.

If you follow my Twitter or Facebook you’ll know that recently I’ve gotten into streaming myself speedrunning games. However, I’ve been watching speed runs for a number of years now and feel bad that it’s taken a groundswell of interest in the community to get me off my lazy ass! Somewhat as penance and somewhat in response to questions I’ve had from friends I thought I’d put out a small introduction to what the hell I get up to when I’m not playing poker.

So what the heck is speedrunning?

Speedrunning is exactly what it says on the tin – playing games as fast as possible. It certainly isn’t a new phenomenon by any means but thanks to streams and marathons it has recently seen an explosion of interest. In fact, speedrunning goes back all the way to the arcade days of high score tables.

Why do you like speedrunning? Doesn’t it get repetitive?

Not at all. For me, watching speedruns is like watching a sport – it’s the same game over and over again but you’re watching it for the display of skill on show and the excitement of seeing the result play out in front of you. With speedrunning myself I get a lot of extra re-playability out of my favourite games of all time that I wouldn’t otherwise pick up. I mean, Pokémon was an absolute milestone of gaming for me with hundreds of hours sunk into it but I wouldn’t otherwise play the older games again if it weren’t for trying to play them as fast as possible.

The other enjoyable aspect of watching live speedruns in particular is the interaction between the streamer and their viewers and it’s no coincidence that the most popular streamers are those that are not only good at their chosen games but that also have built a strong rapport with their audience.

I want to watch some speedruns. Gimme those speedruns.

This entirely depends on whether you want to watch them live or produced.

For live runs absolutely everybody streams on Twitch, of which SpeedRunsLive (SRL) is a top site for collating the streams of people currently speedrunning. It’s also the go-to place for racing other people (which is really fun to do) and is currently in the process of creating a space for people to keep track of World Records through leaderboards.

Produced runs (and by that I mean high-quality encodes and polished runs that aren’t necessarily WRs) are hosted by SpeedDemosArchive (SDA) who are also responsible for the outstanding charity marathons Awesome & Summer Games Done Quick that have raised hundreds of thousands for good causes. SDA is in an odd position at the moment of not necessarily knowing it’s place in the world – a number of people are seeing it as an irrelevance for not having the most up-to-date records. The claim from SDA is that it was never deigned as a records site but it does sort of feel that that used to be it’s purpose. Still, it definitely provides a different experience to watching speedrunning done live and is well worth checking out.

If you want something extraordinary in a different manner then it’s well worth watching a Tool Assisted Speedrun (TAS). A TAS is where an emulator is used and a runner will slow it down frame by frame to do tricks and glitches that a human player in real-time wouldn’t ever have hope of achieving. The best place to find these is TASVideos (I highly recommend the new Super Mario 64 120-star run which is also available on Youtube)

TAS? Glitches? Isn’t that cheating?

This comes up an awful lot from friends and others and it’s well worth talking about. The answer to both is no.

Regarding TAS, they’re considered distinct from real-time runs and keep their own records. If you tried to use emulator features to your advantage in a real-time run that would be cheating, but by and large nobody does that.

Regarding glitches, if they’re part of the game with no outside interference (Game Sharks etc) then they’re kosher. A good example that many people might remember is the Missingno glitch for duplicating items from the original Pokémon games. This kind of thing is a programming bug and is in the game so it’s a level playing field. There are many people who don’t like glitches though and for them there are glitchless categories.

I’m awesome at X. How do I get into showing it off to the world?

I want to encourage as many people to show off their gaming prowess so I thought I’d knock together a quick and easy guide:

  1. Pick a game. This may sound like a silly step to include, but it’s really important you pick something you love to play. If not, you ARE going to get bored of it.
  2. Get a Twitch account.
  3. Get some broadcasting software. The two best options are XSplit (free w/ premium options) and OBS (free open source). In my experience the former is a bit easier to set up but guides exist for both online
  4. Hook it up with your Twitch account and your game. If you’re using a PC game/emulator then simply add a game source or a screen region. If a console game, you’ll need a capture card like the Dazzle (plenty of others exist)
  5. If you want a race, join the SRL IRC #speedrunslive on irc.speedrunslive.com. There’s a guide to using RaceBot here and people in the channel are pretty friendly and will help out.
  6. Start broadcasting and enjoy yourself!

What about you? What do you play?

I do a lot of racing, especially Pokémon Randomiser races (where all the pokémon/movesets are random), Super Monkey Ball and The Binding of Isaac. I’m also trying to learn any% (ie finish the game as fast as possible) for Pokémon Blue and the GTA3 series, but I haven’t got started in earnest thanks to poker.

You can find my stream here. If you hit “follow” you should get an email when I start broadcasting.


Poker Strategy: Thinking for the Main Event

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